Crafted by one of the co-creators of Call of Duty and other key developers behind the Call of Duty franchise, Titanfall is among the most highly anticipated games of 2014, having been shrouded in mystery for nearly three years. The visionaries at Respawn have drawn inspiration from their proven experience in first-person action gaming, and are building on that pedigree by taking a new approach to game design and creating an all-new universe with Titanfall.
Join Your Friends in the Fight.
Millions of gamers have already heard the words “Prepare for Titanfall” crackle over a radio. They’ve experienced the feeling of dropping a titan from orbit – of hearing the scream of a massive, 20-foot-tall mechanical monstrosity burning through the atmosphere. They’ve fought side-by-side with their titan, running on walls and climbing buildings as their robotic buddy laid waste to enemies. They’ve jumped into the titan to take control, and wreaked havoc on their enemies with rockets, plasma pulses and 40mm rounds. They’ve experienced the future of first-person shooters. And now it’s your turn.
Fluid, Fast-Paced Combat
Your Pilot in Titanfall is more capable than the average soldier. You can run on walls and leap between buildings, diving around corners and tumbling through the air. It’s freeing, and you’ll have a hard time going back to other shooters after feeling so powerful and unencumbered.
Titans aren’t just tanks. They aren’t guardians or suits of armor. They’re more than all of that. You can have one follow you around and lay down suppressing fire, or you can jump into the cockpit and blast away your enemies from within the thick metal shell. You can outfit titans with different armaments, too, making them as customizable as your soldier.
An Innovative Campaign
Titanfall takes a bold step by blending traditional narrative with competitive multiplayer, with huge set pieces, characters and story elements all with in thrilling multiplayer modes. You’re still fighting vicious enemies… but those enemies are players, too.